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Replace: Sean McDermott apologized to his gamers for his 9/11 analogy, in keeping with ESPN. Nevertheless, the World Huge Chief mentioned the Buffalo Payments head coach “regretted mentioning 9/11 in my message,” although Go Lengthy reported that he cited the hijackers as “a bunch of people that had been all capable of get on the identical web page to orchestrate assaults to perfection.”
Alaina Getzenberg mentioned that “a number of gamers” on the staff on the time confirmed it, whereas others “didn’t recollect it.”
“It was mentioning 9/11 within the context of the staff assembly,” McDermott mentioned.
“The objective of the staff assembly was the significance of communication and being on the identical web page as a staff.”
In every week filled with dangerous analogies, Buffalo Payments head coach Sean McDermott has taken the crown and run with it.
Unbiased journalist Tyler Dunne released a three-part investigative function on his Go Lengthy publication titled “The McDermott Drawback,” detailing the cultural issues that exist inside the Payments group. The work, primarily based on 25 conversations Dunne had with nameless gamers and staffers, spans the whole thing of the McDermott tenure.
One of many anecdotes that’s publicly circulated on-line befell through the Payments’ 2019 coaching camp. To create an analogy about teamwork and togetherness, McDermott cited the terrorists who orchestrated the Sept. 11 assaults as “a bunch of people that had been all capable of get on the identical web page,” in Dunne’s phrases.
McDermott requested particular person gamers particular questions concerning the orchestrators of the phobia assaults that killed almost 3,000 folks.
“What ways do you assume they used to come back collectively?”
“What do you assume their largest impediment was?”
Gamers who spoke anonymously to Dunne had been shocked by the “horrible, horrible reference.” One coach added that McDermott “doesn’t have dangerous intentions. He’s simply so clueless that he couldn’t consider that it was an enormous deal when the gamers had been shedding their minds.”
Different gamers tried to rationalize it from McDermott’s perspective. “In his mind it was, ‘If evil can accomplish this, then think about what we will accomplish’ doing issues the fitting approach. The message was simply f—ked up.”
You’ll be able to learn Components I, II, and III at Dunne’s Substack, Go Lengthy.
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